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	<title>Comments for ENWorld Chicago Gameday</title>
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	<link>http://gameday.buzzmo.com</link>
	<description>An RPG event sponsored by the Chicago-area ENWorld.org community</description>
	<lastBuildDate>Wed, 30 Aug 2006 17:43:51 +0000</lastBuildDate>
	
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		<title>Comment on Gameday XV is October 21st. Time to plan! by TracerBullet42</title>
		<link>http://gameday.buzzmo.com/2006/08/26/gameday-xv-is-october-21st-time-to-plan/comment-page-1/#comment-19</link>
		<dc:creator>TracerBullet42</dc:creator>
		<pubDate>Wed, 30 Aug 2006 17:43:51 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=29#comment-19</guid>
		<description>Now ENWorld is down?  Is it time to panic yet?  Where&#039;s those impromptu superheros that Reidzilla always seems to summon...they could save the day.</description>
		<content:encoded><![CDATA[<p>Now ENWorld is down?  Is it time to panic yet?  Where&#8217;s those impromptu superheros that Reidzilla always seems to summon&#8230;they could save the day.</p>
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		<title>Comment on Gameday XIV Event Planning by Painfully</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-16</link>
		<dc:creator>Painfully</dc:creator>
		<pubDate>Wed, 10 May 2006 08:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-16</guid>
		<description>Looks like the last morning slot is taken, sooooo...

I&#039;d like to go ahead and offer a painting seminar in both the morning, and afternoon slots.  

**Buzz, I will try to confirm with Curt that we can have another table in the AM slot before taking sign-ups.  I believe we have room for it, otherwise I&#039;ll just make this an afternoon only slot.**


Miniature Painting

This will be a &quot;paint-and-take&quot; event.  Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event.  All necessary materials will be provided, but feel free to bring your own painting materials.

New painters are encouraged to join!

Optional:  Speed painting competition!
If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot.  The winner can expect a prize!</description>
		<content:encoded><![CDATA[<p>Looks like the last morning slot is taken, sooooo&#8230;</p>
<p>I&#8217;d like to go ahead and offer a painting seminar in both the morning, and afternoon slots.  </p>
<p>**Buzz, I will try to confirm with Curt that we can have another table in the AM slot before taking sign-ups.  I believe we have room for it, otherwise I&#8217;ll just make this an afternoon only slot.**</p>
<p>Miniature Painting</p>
<p>This will be a &#8220;paint-and-take&#8221; event.  Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event.  All necessary materials will be provided, but feel free to bring your own painting materials.</p>
<p>New painters are encouraged to join!</p>
<p>Optional:  Speed painting competition!<br />
If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot.  The winner can expect a prize!</p>
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		<title>Comment on Gameday XIV Event Planning by Painfully</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-15</link>
		<dc:creator>Painfully</dc:creator>
		<pubDate>Wed, 10 May 2006 08:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-15</guid>
		<description>Are we going to reconstruct the planning thread on EN World too (presuming it is stable)?

I know some people are more comfortable navigating and posting there, as they already have an account, or have been directed there by people when speaking in person.</description>
		<content:encoded><![CDATA[<p>Are we going to reconstruct the planning thread on EN World too (presuming it is stable)?</p>
<p>I know some people are more comfortable navigating and posting there, as they already have an account, or have been directed there by people when speaking in person.</p>
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		<title>Comment on Gameday XIV Event Planning by William Ronald</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-14</link>
		<dc:creator>William Ronald</dc:creator>
		<pubDate>Wed, 10 May 2006 03:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-14</guid>
		<description>EN world is back up, as indicated in this thread: http://www.enworld.org/showthread.php?p=2813303#post2813303 but they have lost everything from December 29, 2005 onwards.  So, it might be a good idea to repost what was on the boards.</description>
		<content:encoded><![CDATA[<p>EN world is back up, as indicated in this thread: <a href="http://www.enworld.org/showthread.php?p=2813303#post2813303" rel="nofollow">http://www.enworld.org/showthread.php?p=2813303#post2813303</a> but they have lost everything from December 29, 2005 onwards.  So, it might be a good idea to repost what was on the boards.</p>
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		<title>Comment on Gameday XIV Event Planning by William Ronald</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-13</link>
		<dc:creator>William Ronald</dc:creator>
		<pubDate>Wed, 10 May 2006 02:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-13</guid>
		<description>Hi, Buzz:

I had no idea that EN World was down.  (I am student teaching right now, so my online time is limited.)  On the thread at EN World, I said that I did not have time to create a new event.  However, if we have a cancellation or if we need to fill a slot, I can rerun one of my previous events.</description>
		<content:encoded><![CDATA[<p>Hi, Buzz:</p>
<p>I had no idea that EN World was down.  (I am student teaching right now, so my online time is limited.)  On the thread at EN World, I said that I did not have time to create a new event.  However, if we have a cancellation or if we need to fill a slot, I can rerun one of my previous events.</p>
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		<title>Comment on Gameday XIV Event Planning by Trevalon Moonleirion</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-12</link>
		<dc:creator>Trevalon Moonleirion</dc:creator>
		<pubDate>Tue, 09 May 2006 21:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-12</guid>
		<description>Alright, I&#039;m gonna post this in the hopes that it&#039;s a good module to run.  I generally trust Monte Cook to thrill and entertain, but hopefully there are people who haven&#039;t played this or are willing to play again. :)

******
For the final morning slot....

Beyond the Veil
A D&amp;D 3.5e Adventure for 9th level characters.

&quot;The northern reaches of the Derideth Swamp were once plagued by a rampaging dragon, named Storamere.  He took a mad glee in attacking human villages, wiping out orc camps, driving off the lizardfolk, and decimating farmland.  He met his untimely end, though in an ambush devised by the monks of the Order of St. Chausle.  Storamere died with a curse upon his draconic tongue:  &quot;You could not have defeated me in my lair,&quot; he told his slayers. &quot;I am forever invincible in my lair.&quot;

Now Storamere is back, with a horde of his misshapen half-dragon offspring, to have his vengeance.  All that remains of the once-heoic monks are two old men driven mad by their last encounter with the black dragon, so it falls to a band of adventurers to again defeat the mighty dragon--this time in his palace, where the boastful Storamere claims he is at his strongest.&quot;

6 9th level pregenerated characters will be provided.

***** 

Comments suggestions welcome. It&#039;s been a long time since I&#039;ve run something at gameday, and I really miss it, so i&#039;m hoping this is good enough to get people interested.</description>
		<content:encoded><![CDATA[<p>Alright, I&#8217;m gonna post this in the hopes that it&#8217;s a good module to run.  I generally trust Monte Cook to thrill and entertain, but hopefully there are people who haven&#8217;t played this or are willing to play again. <img src='http://gameday.buzzmo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>******<br />
For the final morning slot&#8230;.</p>
<p>Beyond the Veil<br />
A D&amp;D 3.5e Adventure for 9th level characters.</p>
<p>&#8220;The northern reaches of the Derideth Swamp were once plagued by a rampaging dragon, named Storamere.  He took a mad glee in attacking human villages, wiping out orc camps, driving off the lizardfolk, and decimating farmland.  He met his untimely end, though in an ambush devised by the monks of the Order of St. Chausle.  Storamere died with a curse upon his draconic tongue:  &#8220;You could not have defeated me in my lair,&#8221; he told his slayers. &#8220;I am forever invincible in my lair.&#8221;</p>
<p>Now Storamere is back, with a horde of his misshapen half-dragon offspring, to have his vengeance.  All that remains of the once-heoic monks are two old men driven mad by their last encounter with the black dragon, so it falls to a band of adventurers to again defeat the mighty dragon&#8211;this time in his palace, where the boastful Storamere claims he is at his strongest.&#8221;</p>
<p>6 9th level pregenerated characters will be provided.</p>
<p>***** </p>
<p>Comments suggestions welcome. It&#8217;s been a long time since I&#8217;ve run something at gameday, and I really miss it, so i&#8217;m hoping this is good enough to get people interested.</p>
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		<title>Comment on Gameday XIV Event Planning by ninjacat</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-11</link>
		<dc:creator>ninjacat</dc:creator>
		<pubDate>Tue, 09 May 2006 18:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-11</guid>
		<description>Oops, forgot the &quot; &#039;Gaelic Sunrise&#039; is suitable for anywhere from three to six or even eight players&quot; line before the Important Note, but meh, we all know the drill by now. Just wanted to point out the setting and mechanic will be able to handle more than six players without a problem... ..as long as everyone&#039;s there at start time, heh.</description>
		<content:encoded><![CDATA[<p>Oops, forgot the &#8221; &#8216;Gaelic Sunrise&#8217; is suitable for anywhere from three to six or even eight players&#8221; line before the Important Note, but meh, we all know the drill by now. Just wanted to point out the setting and mechanic will be able to handle more than six players without a problem&#8230; ..as long as everyone&#8217;s there at start time, heh.</p>
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		<title>Comment on Gameday XIV Event Planning by ninjacat</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-10</link>
		<dc:creator>ninjacat</dc:creator>
		<pubDate>Tue, 09 May 2006 18:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-10</guid>
		<description>Ask and you shall receive:

&quot;Gaelic Sunrise&quot; (Dread)
Ah the beautiful Irish highlands. You&#039;ve spent a marvelous day on a small bus tour with a few of the other hotel patrons, driving through the gorgeous Irish countryside, visiting a coastal fishing village, lunching at a traditional, electricity-free farm, and the rest of the afternoon on a guided tour of the ancient and empty Castle Baer A Caigh. It&#039;s been a pleasant day, and the sun setting into the far edge of the sea lapping at the cliffs far below the castle is beautiful, but it&#039;s time to return to the hotel, or at least proper civilisaton, for the evening meal... That&#039;s when you discover the tour bus won&#039;t start...

&quot;Dread&quot; is a diceless role-playing game that is guaranteed to keep you on the edge of your seat. The focus of the game is role play and communal story telling... ..and surviving the tension. [alt. color]IMPORTANT NOTE:[/alt. color] A measure of manual dexterity is required to play &quot;Dread&quot;, so it is not a suitable game for small children. (Also, it&#039;s a game of dramatic tension in a horror/suspense setting, so not really appropriate for little kids anyway.)


Buzz, due to &quot;Dread&quot;&#039;s diceless mechanic, I&#039;d appreciate the table between the partitions to keep out of random traffic&#039;s path, or the private room would work great if it&#039;s available. Adding players after the game starts is possible but tricky, so I&#039;d like to run the event in the afternoon, to give the most people the opportunity to decide if they&#039;re interested or not BEFORE the slot starts.

-Thanks!</description>
		<content:encoded><![CDATA[<p>Ask and you shall receive:</p>
<p>&#8220;Gaelic Sunrise&#8221; (Dread)<br />
Ah the beautiful Irish highlands. You&#8217;ve spent a marvelous day on a small bus tour with a few of the other hotel patrons, driving through the gorgeous Irish countryside, visiting a coastal fishing village, lunching at a traditional, electricity-free farm, and the rest of the afternoon on a guided tour of the ancient and empty Castle Baer A Caigh. It&#8217;s been a pleasant day, and the sun setting into the far edge of the sea lapping at the cliffs far below the castle is beautiful, but it&#8217;s time to return to the hotel, or at least proper civilisaton, for the evening meal&#8230; That&#8217;s when you discover the tour bus won&#8217;t start&#8230;</p>
<p>&#8220;Dread&#8221; is a diceless role-playing game that is guaranteed to keep you on the edge of your seat. The focus of the game is role play and communal story telling&#8230; ..and surviving the tension. [alt. color]IMPORTANT NOTE:[/alt. color] A measure of manual dexterity is required to play &#8220;Dread&#8221;, so it is not a suitable game for small children. (Also, it&#8217;s a game of dramatic tension in a horror/suspense setting, so not really appropriate for little kids anyway.)</p>
<p>Buzz, due to &#8220;Dread&#8221;&#8217;s diceless mechanic, I&#8217;d appreciate the table between the partitions to keep out of random traffic&#8217;s path, or the private room would work great if it&#8217;s available. Adding players after the game starts is possible but tricky, so I&#8217;d like to run the event in the afternoon, to give the most people the opportunity to decide if they&#8217;re interested or not BEFORE the slot starts.</p>
<p>-Thanks!</p>
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		<title>Comment on Gameday XIV Event Planning by buzz</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-9</link>
		<dc:creator>buzz</dc:creator>
		<pubDate>Tue, 09 May 2006 17:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-9</guid>
		<description>Okay, BOZ gave me the excellent idea to check Google&#039;s cache. I&#039;ve managed to salvage all of page one and some of page two of the original planning thread. I&#039;ve added the events I found to the post. I&#039;m pretty sure the only event missing now is Ninjacat&#039;s Dread event; I don&#039;t have any info for that.</description>
		<content:encoded><![CDATA[<p>Okay, BOZ gave me the excellent idea to check Google&#8217;s cache. I&#8217;ve managed to salvage all of page one and some of page two of the original planning thread. I&#8217;ve added the events I found to the post. I&#8217;m pretty sure the only event missing now is Ninjacat&#8217;s Dread event; I don&#8217;t have any info for that.</p>
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		<title>Comment on Gameday XIV Event Planning by buzz</title>
		<link>http://gameday.buzzmo.com/2006/05/09/enworld-site-down-post-here-if-you-need-to/comment-page-1/#comment-8</link>
		<dc:creator>buzz</dc:creator>
		<pubDate>Tue, 09 May 2006 16:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gameday.buzzmo.com/?p=21#comment-8</guid>
		<description>Well, this seems to be working out splendidly. :)</description>
		<content:encoded><![CDATA[<p>Well, this seems to be working out splendidly. <img src='http://gameday.buzzmo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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